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- Secrets reveals in minutes!
- "How are these players making SO much gold?"
- "Are they all botting to get gold?"
- "What are they farming to get this gold?"
- "Are buying the gold from Chinese Farmers?!"
- Different talent builds can serve different purposes.
- Basically, these are: leveling, PVP, and raid.
- We’re going to suggest some talents or specs for each of the classes.
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Friday, June 22, 2007
World of Warcraft
World of Warcraft or commonly abbreviated as WoW, is a pay-to-play massively multiplayer online role-playing game. It is Blizzard Entertainment's fourth game set in the fantasy Warcraft Universe, first introduced by Warcraft: Orcs & Humans in 1994. World of Warcraft takes place within the world of Azeroth, four years after the events at the conclusion of Blizzard's previous release, Warcraft III: The Frozen Throne. Blizzard Entertainment announced World of Warcraft on September 2, 2001. The game was released on November 23, 2004, celebrating the 10th anniversary of the Warcraft franchise.
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Although its initial release was hampered by server stability and performance issues, the game became a financial success and the world's largest MMORPG in terms of monthly subscribers. On March 7, 2007, Blizzard announced that the user base for World of Warcraft had reached a new milestone, with 8.5 million players worldwide. There are more than 2 million players in North America, 1.5 million players in Europe, and 3.5 million players in China as of January, 2007.[13] The game has won numerous awards and recognitions, including GameSpot's Game of the Year Award for 2004.
There is also a World of Warcraft Board Game published by Fantasy Flight Games and a World of Warcraft Trading Card Game published by Upper Deck Entertainment.
The first official expansion pack of the game, The Burning Crusade, was released on January 16, 2007.
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Wednesday, June 20, 2007
How to put windows xp on your psp video
Add Video to QuickList in the ROOT FOLDER of your PSP drive. ROOT FOLDER - refers to the very topmost folder, the folder that contains the PSP and MP_ROOT folders. (
1. Download from http://www.savefile.com/files/792511
2. Unzip to a folder on your hard drive.
3. Plug in the PSP using the USB cable.
4. Important: If you already have another pspWxp version installed Delete or Rename the existing version of pspWxp folder.
5. Copy the folder called "pspwxp" (without quotes) in the ROOT FOLDER of your PSP drive.
ROOT FOLDER - refers to the very topmost folder, the folder that contains the PSP and MP_ROOT folders. (Do not place the "pspwxp" folder inside of MP_ROOT, place it next to it and the PSP folder.)
6. Unplug the USB cable after it has finished copying.
7. Go into the internet browser of the PSP.
8. On the PSP Browser, go to Tools - Delete Cache ... and clear you Cache.
Then go to Tools - Settings - Cache and turn this to "Do Not Use"
Then turn off your PSP, and restart it. And delete cookies
9. After restarting your PSP, again go into the Internet Browser.
Type in the address "file:/pspwxp/index.htm" (without quotes)
10. Press enter
11. Press Triangle to hide the browser's toolbars.
13. You should now be at the Windows XP desktop
Labels: games info, online games, playstation
Social BookmarkingPlaystation Portable
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Social BookmarkingPlaystation III
It was initially available in two configurations, the 20 GB Basic model and the 60 GB Premium model. The 20 GB model is still on sale in Japan, however it was discontinued in the US and Canada on April 11, 2007, due to lack of consumer demand; it was not released in PAL territories. On May 21, 2007 Sony announced that it would be releasing the PS3 in Korea in only one configuration, featuring an 80 GB hard drive and IPTV compatibility. Sony has stated that a release of the 20 GB model in PAL territories is "highly unlikely".
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Social BookmarkingPlaystation II
The PS2 is part of the sixth generation of video game consoles. It is the most commercially successful, fastest selling home console in video game history, with over 120 million units shipped worldwide by May 2007.
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Social BookmarkingThe Xbox 360
The Xbox 360 is a video game console produced by Microsoft, developed in cooperation with IBM, ATI, Samsung, and SiS. Its Xbox Live service allows players to compete online and download arcade games and content such as game demos, trailers, TV shows, music videos, or rented movies. The Xbox 360 is the successor to the Xbox, and it competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of gaming systems.The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo. It is the first console to provide near-simultaneous launch across the three major regions, and to provide wireless controller support at launch. The console sold out completely at release and as of Q2 2007, shipped 10.4 million units worldwide. A new version called the Xbox 360 Elite was released in May 2007 in the US.
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Social BookmarkingQuake 2 Intro
This is an interesting Quake 2 game intro I found from youtube! It is so interesting. Please watch it!
I know that music in intro is composed by Frank Klepacki - he composed music for Red Alert, Undying, etc. I can be downloaded on his site, but his music is the one until the airborne. The music during the flight is not by him, and that's the best part :-/ -- But if you check out the video "Quake history" there is the music from the rest of the intro. And it's goddamn good ! -nbertnight
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Social BookmarkingQuake 2 - Final Boss and Id Gallery
This is the final boss of Quake 2 game, theres also a hidden Id Gallery in the game
Labels: games info, online games, quake
Social BookmarkingBasic Tips and tricks for Windows XP
Customizing the Start Menu Right click on the "Start" button and left click "Properties". From here, you can select the new Windows XP style Start Menu, or return to the Windows 2000/Millennium style one. You can also customize the two possible choices using their corresponding "Customize" buttons. This also allows you to turn on or disable cascading menus and other options that are useful, such as large or small icons and more.
Bring Back Those Desktop Icons After you install Windows XP, you probably noticed that some of your icons from previous versions of Windows you've used are missing. Microsoft did this intentionally to help simply and reduce clutter. Of course, for some people, this isn't the best choice or the user preference. So, if you want those icons like "My Computer" and "My Network Places" back, just open Display Properties (right click Desktop Wallpaper, left click "Properties") and click the "Desktop" tab. Click the "Customize Desktop" button and on the "General" tab check the items you want. You can also change the icons used by these desktop items in the same screen. One final tip related to this screen is the "Clean Desktop Now" button, which notifies you of unused icons on the desktop and offers to remove them if you choose.
Give Me My ClearType Windows XP includes a great new visual technology, called "ClearType" which increases horizontal legibility by approximately 300% and it looks great. Go back into "Display Properties" [see tip: "Bring Back Those Desktop Icons" for instructions] and this time, go to the "Appearance" tab. Click "Effects" and for the second drop down box, labeled "Use the following method to smooth edges of screen fonts", select "ClearType". Click OK twice and you're all set.
Lock Computer vs. Welcome Login Screen You must go into Control Panel and open the "User Accounts" applet to change this setting. Click "Change the way users log on or off". For maximum security, uncheck the "Use the Welcome screen" option. This re-enables the use of the "Lock Computer" option from the ALT CTRL DELETE menu, but prevents multiple users from being logged on locally at a single time. This also returns to the Windows 2000 style login screen. If you'd rather have the ability to *not* be able to use "Lock Computer" and would rather allow multiple users to logon to the computer at a single time locally, leave this setting checked and also check "Use Fast User Switching".
Labels: games info, online games
Social BookmarkingEye Based Video Game Control: Quake 2
I integrated a Tobii 1750 eye tracker with Quake 2. The player can control orientation with their eyes. -dsmith
this would never work for an fps. you have to look at your status bar for health/armor/ammo, etc, and at times you also look in different places you don't always want to aim at. though for actually aiming at the enemy i guess it would be like an aimbot. lol
Labels: games info, online games, quake
Social BookmarkingQuake 1 Montage Video by Vermeulen
This montage of Quake 1 showcases some of the graphical enhancements made to the Quake 1 engine by the user community.
Here is a playlist with my videos based on game franchises from Id Software:
http://www.youtube.com/view_play_list?p=FBFEC60623DC5FAA
Labels: games info, online games, quake
Social BookmarkingWhy We Play Games - Part 2
Perhaps less common than the first two motivators, creativity is nonetheless an important driving force in the gamer psyche. Though at first gaming doesn't seem like a particularly creative act, what with its formalized rules and structured systems, there is much more room for self expression than one might think. Some games play to this directly through unique presentations or artistic themes. Music games and many of the Sim titles are basically just expressive outlets that happen to be governed by a computerized system of rules. Other creatives find their outlet in multiplayer gaming.
The modern MMORPG sports equipment and decorative combinations numbering well into the millions. The Creatively Motivated gamer takes pleasure in designing how their character looks as well as changing how they interact with their environment. Creatively Motivated gamers thrive when outlets are available. Anything involving a high degree of expression, decoration, or a large abstract component draws them. They wilt in gaming environments governed purely by numbers, and in those where presentation is extremely homogeneous.
Though we sometimes don't like to admit it, escapism is a motivation that lives in the heart of every gamer. By design, a game creates an inherently different world. Even games which have as one of their primary goals simulation of some aspect of the real world recast the player into some role they find more exciting than their own. Escaping into the role of adventurer, pilot, quarterback or even zookeeper provides motivation for nearly every gamer. Escapism Motivated gamers seek out games where the environment is rich, comprehensive, real. They thrive in worlds where suspension of disbelief is high, where they can lose themselves in the depth and complexity available to them. They gravitate toward role playing and simulation, environments where the world is rich and believable. They tend to avoid abstract games where the underlying reality is difficult to believe or understand.
It is a strange sort of paradox that MMORPGS, with their incredibly deep histories and expansive worlds, are not as attractive to Escapism Motivated gamers as pure RPGs. This effect arises from the multiplayer aspect. Players talking in a public channel about out of game topics or, worse, about the mechanical and numerical aspects of the game world may well ruin the escapists experience and cause them to seek the company of non player characters or others who share their motivation.
Much has been made of the downside of escapism. A gamer who spends too much time in a world not their own can begin to lose touch. This sort of disassociation with reality can, and has, lead to all sorts of problems with work, school and personal relations. This does not mean, however, that escapism is itself an unhealthy thing. It is a basic part of the human experience. The reason we vacation, watch moves, enjoy sporting events or go camping is inherently escapist. As people, we are often unsatisfied with out lot in life. It's natural to seek out activities that allow us to experience something outside of our day to day. Gaming is no different. However, as gamers, we are an oft misunderstood community. We owe it to ourselves and to the world at large both to fight with information, by spreading the positive realities of gaming and gamer culture, and to fight internally against obsession. No matter how good a substitute for the real world a game may seem it is, in the end, only a pastime. Leave it once in a while.
In the final part of this series we get to Social Interaction. Then, we'll move on to some sort of unified theory about all this.
About the author:
Steve is a member of the GrandMatrix team. They provide a broad range of games, puzzles, articles and reviews. Read more articles, download and play the latest PC games for free plus enjoy thousands of user submitted puzzles, quizzes and word games at: http://www.grandmatrix.com
Labels: games info, online games
Social BookmarkingTuesday, June 19, 2007
Why We Play Games - Part 1
Many gamers are motivated by the challenge a game can present. Success in a game may be governed by any of a wide variety of abilities. A First Person Shooter requires twitch reflexes, a steady hand and the ability to remain calm under pressure. A word puzzle game may require an extensive vocabulary and the ability to rethink the uses of old words, but no measure of speed. A sports simulation might well require an in-depth knowledge of the topic, in addition to arcade skill, but is unlikely to have terribly much concern for linguistic acumen.
The common thread is that all of the games challenge some subset of a player's abilities. This challenge can be a powerful motivator. The Challenge Motivated gamer is drawn to a game that tests their skills, preferably one that tests them to their limits. The gamer may also be motivated by the natural improvement that comes from working at peak. They are driven then, not only to excel, but to improve. Challenge Motivated Gamers thrive whenever a game pushes their skill set of choice, but may be disinterested in games that fall too far away from the target.
Competition is a close cousin of challenge. Many gamers are driven by the need to prove they are the best, to be pitted against their fellows and come out on top. Competition minded gamers range from those looking for a challenge in a fair fight to the sort of win-at-all cost leet speaking infants that give us all a bad name. Competition can be easy to take too far. There is nothing inherently wrong with being driven by competition. To some extent, competition is merely challenge taken to the extreme. It is only when it leads to mistreating your fellow player that it begins to become less a motivation and more an unfortunate personality quirk. Competition Motivated players thrive on those games where they are pitted against one another with the outcome dictated by skill at playing the game. They will often wane in those environments that either require cooperation, such as many MMORPGs, or in games where skill plays a much smaller role, such as in less sophisticated card or dice games.
Next week we will take a look at some other common gamer motivations, including Creativity, Escapism and Social Interaction.
About the author:
Steve is a member of the GrandMatrix team. They provide a broad range of games, puzzles, articles and reviews. Read more articles, download and play the latest PC games for free plus enjoy thousands of user submitted puzzles, quizzes and word games at: http://www.grandmatrix.com
Labels: games info, online games
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